THE IMPORTANCE OF INTERACTIVE GAMES IN TEACHING ENGLISH FOR BEGINNERS

Authors

  • Shakarova Zebo Ilg’or qizi Samarkand State Institute of Foreign Languages students Author
  • Beknazarova Kumush Shukur qizi Samarkand State Institute of Foreign Languages students Author

Keywords:

Interactive games, English language acquisition, novice learners, student engagement, motivation, skill enhancement, collaboration, education adaptability.

Abstract

This article investigates the significance of integrating interactive games in teaching English to novice learners. It emphasizes the advantages of such games, including increased student engagement, motivation, skill enhancement, opportunities for collaboration, and the advantage of immediate feedback. The piece also underscores how games can be tailored to cater to various educational needs, affirming their crucial position in contemporary language instruction.

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References

Hu, X. & Huang, Y. (2020). The Role of Gamification in Language Learning: A Meta-Analysis. Journal of Educational Technology, 47(3), 23-35.

Gee, J.P. (2017). What Video Games Have to Teach Us About Learning and Literacy. Computed Science and Media.

Deterding, S., Dixon, D., Khaled, R., & Nacke, L. (2011). From game design elements to gamefulness: defining "gamification." In Proceedings of the 15th international academic MindTrek conference: Envisioning future media environments (pp. 9-15).

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Published

2024-11-01