MODELING OF EMOTIONS OF CARTOON CHARACTER

Authors

  • Safarova Z.O Author
  • Beknazarova S.S Author

Keywords:

Emotion modeling, computer graphics, animation, neural networks, algorithms, video games, interaction, artificial intelligence.

Abstract

This paper examines the modeling of emotions in computer graphics, its importance for creating more realistic characters and interacting with users. The existing approaches, technologies, and algorithms used to convey emotional content in graphics applications and video games are discussed, as well as the prospect of using neural networks and machine learning in this area.

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References

Soloviev, A. I., & Petrov, M. N. (2022). Emotions in computer graphics: modeling and visualization. Moscow: Nauka Publ.

Gvozdev, I. E. (2021). Neural networks in animation: new approaches and technologies. St. Petersburg: Peter.

Lebedev, K. R. (2020). Emotion modeling: theoretical foundations and practical application. Kazan: KSU.

Spiridonov, A. G. (2019). Artificial intelligence and emotions in digital media. Yekaterinburg: UrFU.

Yakovlev, R. N. (2023). Emotional dynamics in game projects. Nizhny Novgorod: NNSU.

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Published

2025-04-15