APPLICATION AREAS OF BLENDER SOFTWARE

Authors

  • Shintemirova Kamajay Orakovna Author
  • Seytimbetova Bagdagul Aytimbetovna Author

Keywords:

Blender, 3D modeling, animation, visual effects, games, virtual reality, graphics.

Abstract

This article analyzes the application areas of Blender software. The main features of the software and its significance in animation, modeling, visual effects, game development, and other fields are examined. Blender is an open-source platform, and its development and global influence are explored.

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References

Андрей Прахов

“Самоучитель Blender 2.7” “БХВ- Петербург” 2016

James Chronister

“Blender asoslari”

The translator from Uzbek to English: Akmal Xushvaqov.

Сайт: https://uzadmin.blogspot.com/2012/05/blender-haqida-blender-basics-kitobidan.html?m=1

U.Yuldashev, M. Mamarajabov, S.Tursunov. Pedagogik Web dizayn O'quv qo'llanma. Toshkent, "Voris", 2013.

T.Rixsiboyev, XRixsiboyeva, S.Tursunov. Kompyuter grafikasi

Darslik Toshkent: "Tafakkur qanoti", 2018.

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Published

2025-02-11